ArtVPS has launched version 0.2 of Shaderlight, its interactive rendering plug-in for 3ds Max. The latest release includes support for 3ds Max 2010 and a number of performance and quality improvements. Shaderlight allows users to make interactive changes to image attributes that would conventionally require the rendering process to be started again from scratch. Changes to materials, environments, lights and textures (MELT) can be made at any stage in the rendering process, even on high-resolution production images. News features in Shaderlight 0.2 include: - Support for 3ds Max 2010 from Autodesk.
- Improved image sampling quality and performance.
- MELT changes that introduce more detail into the image now have improved image quality.
- Improved progressive rendering performance for glossy materials. The progressive ray-tracing of scenes containing glossy materials has been improved, providing faster image updates while making non-MELT changes.
- Based on customer feedback, Shaderlight can now be kept on top of the 3ds Max window.
For more information, visit ArtVPS. Sources: Press materials received from the company and additional information gleaned from the company's website.
|