Dear Desktop Engineering Reader:
Scanning in physical objects and then reconstructing all those point clouds into something useful is an underappreciated art form in industries as diverse as automotive, aerospace, medical devices, and consumer products. Geomagic Studio is an enabler for practitioners of the art of creating faithful digital representations of real-world objects for product design, part re-engineering, rapid prototyping, or digital archiving.
Now in version 10, Geomagic Studio has all sorts of new capabilities to make working with scanned data easier and faster. For example, version 10 has new editing capabilities such as global resizing or repositioning that speed up surface generation. Geomagic Studio 10 even has new advanced hybrid-modeling capabilities that simplify the extraction of curves or swept and analytic surfaces, making it easier to export such features to your MCAD system.
One of the more interesting enhancements in Geomagic Studio 10 is a new optional module called Geomagic Fashion. Geomagic Fashion helps you go from data to MCAD-ready in a rush, but it’s not hasty minimalism. Far from it. What Geomagic Fashion does is re-create a scanned object’s original surface aesthetics automatically then outputs the surface models in MCAD-ready layouts for whatever fooling around you have in mind. In other words, Geomagic Fashion saves you a ton of time building surfaces and then building MCAD models by identifying planes, radii, and freeform shapes from scan data directly.
Geomagic Studio 10 reflects years of development to make the hard job of going from data to MCAD-ready files easy. Version 10 also makes that job quicker and more flexible so that you can focus on the art of reconstructing accurate digital models of physical objects. You can learn more about Geomagic Studio 10 from today’s Pick of the Week write-up. In the write-up, scan down and click on the link to sign up for a free 90-day evaluation, which, by the way, includes Geomagic Fashion. It’ll be worth the effort.
Thanks, Pal. – Lockwood
Anthony J. Lockwood
Editor at Large, Desktop Engineering magazine